Everything runs on the game engine. We had a press anounce earlier this week and some screenshots and the interviews are available for you to check out online. This trailer is all done in-house and every art assets also in-game models. Things that I am excited about GOWIII is that we are introducing so many new gameplay mechanics that were initially pitched during the production of God of War I,II. And of course some were designed by talented GOW III level/combat designers.
Some ideas being too ambitious to be executed years ago, only remain in our heads. Now I see Kratosdoing things that were from our wishlist, wow, we came a long long way to make this one all come together. This is what the game making is all about and how it's different from other forms of entertainment I think. It takes years to step closer to make things happen, and when it happens, You get to play it. Looking good is another thing, it needs to play better first, and I am just blown by how much stuff we are packin in the game.
So here are the links: