Sunday, July 22, 2012

Tutorial - Artwork from GOW PSP


I am not sure why I kept this painting in stages but it's also interesting to see how I develop this image from block generic shapes and added details. This was hi-vis image done for early development of God of War PSP "Chains of Olympus".

1 comment:

Mel said...

Thanks for posting this. Its really helpful and interesting to see the stages of development from shapes in perspective to a wonderful scenery.