Cecil BLOGGING on his work, art and games Section Studios is making
Sunday, July 22, 2012
Tutorial - Artwork from GOW PSP
I am not sure why I kept this painting in stages but it's also interesting to see how I develop this image from block generic shapes and added details. This was hi-vis image done for early development of God of War PSP "Chains of Olympus".
Thanks for posting this. Its really helpful and interesting to see the stages of development from shapes in perspective to a wonderful scenery.
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