So we submitted our 1st game to appstore last week. There will be some adjustments we need to do but most likely it will be available in next couple weeks. Here I have one of the early sketches that became a foundation for our game. We learned tons about making a casual IOS game... it was a lot of fun.. experimentation and lots of errors, as a start-up company and being a first title, yes.. we learned different aspects from each others and now we have a solid production pipeline. I can talk more about story, Igor franchise, our next 2,3 4th titles we are planning this year. Although I worked in gaming biz over 1 1/2 decades, casual mobile market is completely different beast and I can say.. I am still learning.
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